[Anthill-pro] build artifact retrieval

Steve Boone sbb at urbancode.com
Tue Sep 11 14:24:02 CDT 2007


Aaron,

I think the best way to handle this situation, would be to add a step to
your job that zips up all of the artifacts, and then publish that zip file,
as it's own artifact.

Then your developers can download the one zip file instead of the 50+
artifacts.

Would this work for your team?

Regards,
Steve Boone

On 9/11/07, Neerenberg, Aaron <Aaron.Neerenberg at fei.com> wrote:
>
>  Just a question about retrieval of artifacts from a build life;
>
>
>
> Currently, one of my projects is configured to create about 50 artifact
> files (objects derived from source, such as compiled dll's/executables,
> etc…)  It looks like the dependency mechanism will work well for retrieving
> these artifacts for usage within other builds.  However, I frequently have
> cases where these artifacts would be useful to have exported from the ALA
> server onto a developer's machine.  Although there is a download link with
> each individual artifact file, this will get rather cumbersome for our
> larger projects.  Is there the equivalent of a "download all" link or
> function which would just download all of the artifacts from a build life?
>
>
>
> Two alternatives that I see are either:
>
> 1.       share the ALA artifact repository directory structure;  although
> this would get the files available to the developers (currently they are
> used to simply using a file copy from a HA server I setup), I see this route
> as potentially having problems with naming/paths.
>
> 2.       Alternately, it seems like this could probably be done using a
> separate workflow/job within the originating project which could query the
> user re: where to place artifacts, and then use a 'resolve my artifacts'
> step.
>
>
>
> I plan to see if I can implement #2 this afternoon;  would this fit with
> Anthill's recommendations, or is there another way that this should be done?
>
>
>
> Thanks,
>
> Aaron
>
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>
>
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